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Understanding the Differences of Skill-based and Chance-based Games: A Quick Dive into Minimatch

In the diverse world of gaming, two primary categories emerge – skill-based and chance-based games. Each type offers a unique experience, catering to different player preferences and abilities. In this blog, we will explore these differences, with a special focus on Minimatch, an innovative game that seamlessly blends both skill and chance elements.

Skill-Based Games: Where Skill Reigns Supreme

Skill-based games stand out for requiring players to employ specific skills or judgment to triumph. These games pivot on the principle that the better or more skilled player is more likely to win. Constant practice, strategy formulation, and skill development are key aspects of excelling in such games. Players invest real money into skill-based gaming cabinets and use their abilities to win back monetary rewards. The crux of these games is improvement over time; every session offers a learning experience, teaching what strategies work and what don’t. This aspect significantly enhances replayability and entertainment value, as players are motivated to keep playing and honing their skills.

Chance-Based Games: The Role of Luck

Conversely, chance-based games hinge primarily on luck. Skills play a minimal role, with random events often dictating the game’s outcome. These games typically see players competing against the ‘house’ – the game provider – which usually has an inherent advantage. Unlike skill-based games, the knowledge gained in one game of chance does not significantly aid in future games, as each outcome is independent and random.

Minimatch: A Skill-Based Game with a Twist of Chance

Minimatch innovatively combines the elements of skill-based gaming with a twist of chance. It’s essentially a ‘Spot the Ball’ game, where players use their skills to determine the coordinates of a ball in an image. However, the final selection of the weekly winner incorporates a chance element, executed through a verifiable random number generator, Supra dVRF.

The Essence of ‘Spot the Ball’ in Minimatch

‘Spot the Ball’ is a straightforward yet engaging concept. Players are presented with a photograph lacking a ball. They must then use their judgment and skill to decide where the center of the ball should be, marking their guess as (x,y) coordinates. The closest example would be the the popular UK based spot the ball game by the name of BOTB. 

Supra dVRF: Ensuring Fairness and Transparency

To ensure fairness and avoid any potential bias, Minimatch uses Supra dVRF to determine the exact coordinates of the ball at the end of each competition. This method guarantees that neither the players nor the house can predict or influence the chosen position. The true location of the ball’s center is irrelevant in determining winners. Instead, a radius based on the ball’s center is selected, within which Supra dVRF randomly chooses the winning coordinates. This system ensures a fair and cheat-proof mechanism for selecting winners.

Conclusion: A Harmonious Blend of Skill and Chance

Minimatch stands out as a pioneering example of how games can creatively merge skill and chance elements. While players must employ significant skill in guessing the ball’s position, the element of chance introduced by Supra dVRF adds an exciting unpredictability to the game’s outcome. This blend not only ensures fairness and transparency but also keeps the game intriguing and engaging for a wide range of players. Whether you are a seasoned gamer or a casual player, Minimatch offers an experience that is both challenging and rewarding, redefining the boundaries between skill-based and chance-based gaming.

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